Initially, I wasn’t too enthused about doing a hands-on with Disney Heroes Battle Mode Hack since it looks like just one more uninspired FTP hero collection game (spoiler alert, it is) that targets children with various mechanics and other shady routines. I doubly frown on this endeavor because it is Disney Heroes Battle Mode Hack pushing this garbage away. But I attempted to sideload the game, and I was locked out because of a recent upgrade for the version I sideloaded being unavailable for my region. That’s whenever i decided to get my practical an operating APK merely to see what is so important that game needed to be region locked for revisions while it continues to be in testing.
Now I don’t typically maintain grudges, but I clearly couldn’t avoid trashing this beta when (after playing it) it’s crystal clear that it was designed from the ground up to appeal to children while all together including aspects that nag those kids with numerous inconveniences until they cough up their parents’ money.
The storyplot is very ho-hum. The essential premise is that a virus is corrupting every pixel in the overall game, turning your heroes’ relatives and buddies against them. Despite the account not offering anything groundbreaking or fascinating, it’s the only area of the game that actually incentivizes me to continue participating in. So take that opinion that as you will.
The design are alright. They effectively mimic the appearance of Disney Heroes Battle Mode Cheats properties in a clean 2D style. I can’t say they feature anything special, but unfortunately the same could be said about a lot of the content in this game. At the very least these design aren’t too demanding, so once it is released, it should be able to run on a wide range of devices no matter their specs.
The controls are about as good as you might expect. That is a game designed to use touchscreens, so simple taps on the display are certain to get you where you need to go. As far as I can tell, there is no support for physical controllers, but I suspect the devs even considered additional control methods apart from the touchscreen inputs that work best for this type of title.
The gameplay is where I completely lost my curiosity about exploring this past the necessary time required to get a good feel for what it has to offer. As expected with an FTP hero collection game you’ll be spending lots of time collecting and replacing your team. You do that so that they remain powerful enough to defend myself against the many opponents scattered across the game’s numerous stages.
Each stage is actually exactly like the last, lacking a few differing backgrounds and enemy designs that are within each of the new chapters you unlock. Just how it works is your team of 4 heroes will auto-battle against 3 waves of enemies, and the only real suggestions you have is the four electric power moves exhibited as cards in the bottom of your display screen. This style of gameplay gets old in short order as you can find very little remaining up to the player, and truthfully, I am finding little reason to keep with the mind-numbing grind when no subject how far you progress the gameplay keeps the same.
In order to upgrade your characters, you can equip them with the badges you earn while playing. Once you collect enough of the, you can upgrade your hero to a fresh color level, which should make them a little stronger. You can also improve each of the skills with the in-game currency of gold, but if you do that all too often, you will begin to go out of funds.
There are also additional modes in the overall game that are distinct from the primary storyline, such as team-based missions or special promotions. These extra settings will take a lot of time to uncover because you have to level up your team to a certain point so these areas become accessible, and the existing levels these are establish at are alternatively high. I suppose most of this stuff could be considered mid to end-game content, but I can’t say I’ve the stamina to bother attaining that point thanks to how long I’d have to grind to uncover them. As is it took me a few hours just to reach Team Level 9